This is my work for Artstation challenge Grand Space Opera: Light Age (Game Character Art). Character polycount - 60k tris, 1 textures set 4096x4096. Base polycount - 24k tris, 1 texture set 4096x4096. Render in Marmoset Toolbag.
concept by Maxence Burgel
https://www.artstation.com/inexam
https://www.artstation.com/contests/grand-space-opera-light-age/challenges/96/submissions/62053